Because it alters so much of the game, special care must be taken when combining Horizon with other mods. In general, the following rules of thumb apply:
- Most utility mods such as MCM and QuickTrade are fully compatible.
- Wholly cosmetic environmental mods are fully compatible. This includes weathers, environmental textures, music replacers and the like. It DOES NOT include cosmetic changes to items or NPCs, which require patching. Note that some otherwise cosmetic mods add or alter items, in which case see below.
- Mods that alter existing objects in any way almost always require patching. This includes sorting mods, weightless junk mods, texture/model replacement for equipment and NPCs, faction overhauls and many others. Without a patch, these mods will often break Horizon, or Horizon will break them.
- Mods that add new things usually require patching for balance. This includes new weapons and armor, new systems, quest mods and new companions. These mods will usually work as-is, but they will not be integrated into Horizon's special systems and because of the altered balance will often be horrifically over/underpowered.
- Major overhauls are totally incompatible. This includes other total-conversion mods such as FROST and Immersive Gameplay. While it's theoretically possible to patch them together, it would be almost as much work as making your own overhaul from scratch.
- Armorsmith Extended and Crafting Workbenches - posted in Fallout 4 Mod Troubleshooting: Okay so originally I had just Crafting Workbenches installed and everything was good. I wanted to use another mod called Concealed Armors but it says in the description for that, that it is designed to work in conjunction with Armorsmith Extended.
- I've seen a few people saying that they hate Armorsmith Extended and they'll never use it. They didn't say why they won't use it but I'm curious.
Keep in mind that these are only guidelines, and individual mods will be more or less compatible. Finally, even mods that have been patched or are otherwise compatible may need to have their settings adjusted.
Videogameasset My games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Adds armorsmith extended support (color swap) to Lover's Rings Requirements Nexus requirements. Mod name Notes; Armorsmith Extended: Lover's Rings. FO4 Armorsmith Extended Question. Posted by 13 days ago. I am currently absolutely loving my modlist in Fallout 4 but I'm giving some thought to putting Modern Firearms into my list as well because it's got a bunch of guns in it I really love. But, as everyone knows, damage on it.
For advice about how specific mods interact with Horizon, consult the Mod Compatibility article, see if the specific mod has a page in the 'Mods' category or ask in the Help and Mod Compatibility channels on the Discord.
Recommended[edit | edit source]
It is recommended that you use the following mods while playing Horizon:
- Everyone's Best Friend (Nexus)
DEF_UI[edit | edit source]
Tray savage got the mac download. A version of DEF_UI with Phlunder's redsigned iconlib is included in the Horizon download, with an optional .ini file to make colored icons work. There is no need to download DEF_UI separately unless you have a widescreen monitor.
AWCKR and Armorsmith Extended[edit | edit source]
As of version 1.6, Horizon no longer supports Armorsmith Extended in any capacity. It doesn't use and doesn't conflict with the latest versions of AWKCR, so you are free to install it if you need it for other mods. However, those mods likely need to patched; see above.
Redundant[edit | edit source]
Horizon performs the function of many other popular mods while integrating those functions into a cohesive whole. Here is an incomplete list of mods and types of mods that are unnecessary for (and likely incompatible with) a Horizon game:
Fallout 4 Armorsmith Extended Xbox One
- Any loot overhaul (Usually incompatible)
- Any combat/damage/healing/difficulty overhaul (Incompatible)
- Any Survival overhaul (Incompatible)
- Any sorting mod (Incompatible)
- Any Power Armor overhaul (Incompatible)
- Ammo Crafting (Incompatible)
- Carry weight modification (Incompatible if it edits items or perks)
- Adding backpacks (Based on preference)
- Giving companions infinite ammo (Not needed)
- Wearing armor on top of any outfit (Not needed at all)
- Death mechanics (Possibly incompatible or based on preference)
- Crits outside VATS (Possibly incompatible or based on preference)
- Settlement-to-settlement fast travel (Usually compatible, based on preference)
- Salvage Beacons (Fully compatible, based on preference vs Cargo Bot 1-X)
- Craftable Armor Size (Not needed at all)
- Concealed Armors (Not needed at all)
- SKK Combat Stalkers (Compatible, but the Dynamic Enemy Encounters fulfills the same function)
- QuickTrade, QuickTrade Redux (Not needed at all)
- Sleep Or Save (Not needed at all)